객체 안에 메소드로 값을 한번에 받아오기
<!DOCTYPE html>
<html lang="ko">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<script>
var Score = {
in_score: 0,
out_max_score: 0,
out_min_score: 0,
out_avg_score: 0,
save_score: function (score) {
this.in_score = score;
},
find_scoreMax: function () {
for (var i = 0; i < this.in_score.length; i++) {
if (this.out_max_score < this.in_score[i])
this.out_max_score = this.in_score[i];
}
return this.out_max_score;
},
find_scoreMin: function () {
this.out_min_score = this.in_score[0];
for (var i = 0; i < this.in_score.length; i++) {
if (this.out_min_score > this.in_score[i])
this.out_min_score = this.in_score[i];
}
return this.out_min_score;
},
find_scoreAvg: function () {
var sum = 0;
for (var i = 0; i < this.in_score.length; i++) {
sum += this.in_score[i];
}
this.out_avg_score = sum / this.in_score.length;
return this.out_avg_score;
},
function_result: function (score) {
this.save_score(score);
this.find_scoreMin();
this.find_scoreMax();
this.find_scoreAvg();
document.write("min =" + this.out_min_score + "<br>");
document.write("max =" + this.out_max_score + "<br>");
document.write("avg =" + this.out_avg_score + "<br>");
return [this.out_min_score, this.out_max_score, this.out_avg_score];
}
};
var input = [10, 99, 33, 70, 20, 30, 50, 66];
var s1 = Score.function_result(input);
</script>
</body>
</html>
시나리오
성적 리스트를 받아서 세가지를 처리한 다음에 결과를 리턴한다.
입력: 성적리스트를 받는다. --> 파라미터
처리: 세가지 함수를 차례로 호출한다. --> 리턴이 온다.
리턴: 받은 세가지 결과를 리턴한다. 순서: 최소값, 최대값, 평균값
최소값
<script>
var ScoreMin = {
in_score: 0,
out_min_score: 100,
find_score: function (ele) {
this.in_score = ele;
for (var i = 0; i < this.in_score.length; i++) {
if (this.out_min_score > this.in_score[i])
this.out_min_score = this.in_score[i];
}
return this.out_min_score;
}
};
var o2 = ScoreMin.find_score([10, 30, 40]);
document.write('min=' + o2 + '</br>');
</script>
최대값
<script>
var ScoreMax = {
in_score: 0,
out_max_score: 0,
find_score: function (ele) {
this.in_score = ele;
for (var i = 0; i < this.in_score.length; i++) {
if (this.out_max_score < this.in_score[i])
this.out_max_score = this.in_score[i];
}
return this.out_max_score;
}
};
var o3 = ScoreMax.find_score([10, 30, 40]);
document.write('max=' + o3 + '</br>');
</script>
평균값
<script>
var ScoreAvg = {
in_score: 0,
out_avg_score: 0,
find_score: function (ele) {
this.in_score = ele;
var sum = 0;
for (var i = 0; i < this.in_score.length; i++) {
sum += this.in_score[i];
}
this.out_avg_score = sum / this.in_score.length;
return this.out_avg_score;
}
};
var o4 = ScoreAvg.find_score([10, 23, 40]);
document.write('avg=' + o4)
</script>
객체 안에 메소드
<!DOCTYPE html>
<html lang="ko">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<script>
var Score = {
in_score: 0,
out_max_score: 0,
out_min_score: 100,
out_avg_score: 0,
find_scoreMax: function (ele) {
this.in_score = ele;
for (var i = 0; i < this.in_score.length; i++) {
if (this.out_max_score < this.in_score[i])
this.out_max_score = this.in_score[i];
}
return this.out_max_score;
},
find_scoreMin: function (ele) {
this.in_score = ele;
for (var i = 0; i < this.in_score.length; i++) {
if (this.out_min_score > this.in_score[i])
this.out_min_score = this.in_score[i];
}
return this.out_min_score;
},
find_scoreAvg: function (ele) {
this.in_score = ele;
var sum = 0;
for (var i = 0; i < this.in_score.length; i++) {
sum += this.in_score[i];
}
this.out_avg_score = sum / this.in_score.length;
return this.out_avg_score;
}
};
var o1 = Score.find_scoreMax([10, 20, 30, 40, 50]);
document.write("최대값= " + o1 +'</br>');
var o2 = Score.find_scoreMin([10, 20, 30, 40, 50]);
document.write("최소값= " + o2+'</br>');
var o3 = Score.find_scoreAvg([10, 20, 30, 40, 50]);
document.write("평균값= " + o3);
</script>
</body>
</html>
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